Update 10 | |||||||
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Official name |
The First Chapter | ||||||
Release date |
December 3, 2019 | ||||||
◀◀ Update 9 ◀ Update 9.05 | Update 10.01 ▶ Update 11 ▶▶ |
Update 10 is an update for Raft, released on December 3, 2019, which adds a story line for a Raft. It also adds a range of new game mechanic items, such as the Engine, Biofuel, and Steering Wheel.
Additions[]
Items[]
- Can be planted to grow Pine Trees in Large Crop Plots
- Can be planted to grow Birch Trees in Large Crop Plots
- Stores Biofuel
- Its name was Pipe
- Use to connect Biofuel Tanks and machines
- Use in Biofuel Refiner with raw food to create Biofuel.
- Use to power the Rafts Engines.
- Use for rotating Raft to different directions
- It can be used to desired direction
- It can be used to power the Rafts Engines.
- Powerful weapon
- Lights area with light
Entities[]
- Enemies
- Can be found on Vasagatan
- Enemies
- Can be found on Balboa Island
Gameplay[]
- New Save System.
- 10 New Small Islands
- They replaced old ones
- 11 New Achievements
- Notebook
- Added notebook for store lore
- Pipe System
- Puzzles/Obstacles
- Quest items
- Available in notebook
Environment[]
- Locations
- Added 2 new
- Was reworked to be more messy
- Added Birch Tree
- Added Pine Tree
Changes[]
Entities[]
- All animals except shark
- Animals spawn in different sizes
- Sharks code reworked
Gameplay[]
- Added frequency codes
- With the correct frequency, players are able to both find and go back to any destinations
- These are different in every world
- Weather
- Removed fog weather
- Animations
- Added loot animation when gathering resources from animals
- Lightning
- New light system in caves
- Seagulls
- Reduced health
- Blueprints
- Now added to research table automatically when added to a player's inventory
Bug fixes[]
- Screecher should no longer one shot players
- Optimized network code for animals
- You can no longer interact with items while carrying animals
- Reworked some places that players got stuck in
- Potentially fixed: Dropped item floating in air
- Shark no longer swims through walls, should no longer bite metal foundations
- Can no longer capture an animal with netgun that is already dead
- Camera no longer gets stuck when placing stuff and holding R to rotate while moving
- Removed a lot of colliders from building parts which should increase performance a bit
- Hats are now visible when nocliping in creative mode
- FOV slider no longer stretches character arms
- Clients did not always get achievements for killing screecher and warthog
- Sometimes players could not spawn animals in creative mode
- You can no longer pickup items through walls
- A bunch of localization fixes, more minor fixes and improvements