Raft Wiki
Advertisement
Thirst
Click here to see information about this file
StatIcon Thirst

Thirst is a mechanic in Raft. It is one of multiple threats to the player.

Summary

Thirst is one of the mechanics in Raft that can result in player death. Over time, the Thirst gauge slowly depletes, causing the player to lose health points when it reaches zero. The gauge can be refilled by consuming certain Sustenance items. The player becomes thirsty at a fixed rate regardless of Game Mode, except in Creative where the player doesn't become thirsty or hungry. The player becomes thirsty at a rate of 0.11 per second. This means that it takes 15 minutes and 9 seconds for the player to go from 100 to zero Thirst. When thirsting, the player loses 0.75 health per second, which means it takes 2 minutes and 13 seconds to die from full health.

Advertisement