Raft Wiki
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{{Translation}}
 
{{ItemInfobox
 
{{ItemInfobox
 
| name = Engine
 
| name = Engine
 
| image = Engine.png
 
| image = Engine.png
| size = 100px
 
 
| desc = Allows you to go in different directions and increases your speed.
 
| desc = Allows you to go in different directions and increases your speed.
 
| component1name = Metal Ingot
 
| component1name = Metal Ingot
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| stack = 5
 
| stack = 5
 
}}
 
}}
Engine is a [[Navigation|Navigation]] item in [[Raft]].
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'''Engine''' is a [[Navigation]] item in [[Raft]].
   
 
== Summary ==
 
== Summary ==
The Engine is acquired through the [[Blueprint: Engine]] found on the [[Vasagatan]]. After researching the blueprint, players may build and place an engine in order to sail against the wind. Used in combination with the [[Steering Wheel]], the player gets full control of which direction they wish to sail. One Engine can push a raft of up to 100 [[Foundation|Foundations]]. For each set of 100 Foundations over the initial 100, another Engine must be built and run simultaneously in order for them to have enough power to sail the raft. Note that [[Collection Net|Collection Nets]] do not count towards number of Foundations.
+
The Engine is acquired through the [[Blueprint: Engine]] found on the [[Vasagatan]]. After researching the blueprint, players may build and place an engine in order to sail against the wind. Used in combination with the [[Steering Wheel]], the player gets full control of which direction they wish to sail. One Engine can push a raft of up to 100 [[Foundation]]s. For each set of 100 Foundations over the initial 100, another Engine must be built and run simultaneously in order for them to have enough power to sail the raft. Note that [[Collection Net]]s do not count towards number of Foundations.
   
  +
Adding six Engines to a raft will increase the sailing speed to the maximum possible, while ignoring aforementioned Foundation limitations, allowing you to sail any raft with over 600 foundations.
The Engine runs on [[Plank|Planks]] or [[Biofuel]]. While using Planks, the Engine will burn through a single plank in 36 seconds and a full tank of 17 planks in exactly 600 seconds (10 minutes instead of 612 seconds due to overfill). A single Biofuel is worth 17 planks in Engine runtime if put directly into the Engine and 20 planks if fed from a Tank, but also requires [[Honey]] making it a harder fuel to obtain. However, Biofuel can be stored in [[Biofuel Tank|Biofuel Tanks]] and connected to the Engine through [[Fuel Pipe|Fuel Pipes]] automating the process of filling the Engine with fuel. A Biofuel Tank can be filled with four Biofuel canisters and can power a single engine for a total of 48 minutes (approximately 2.4 (no sleeping) to 3.6 (max. sleeping) in-game days - see [[Clock]]).
 
   
  +
There is a useful FAQ link titled "Do multiple engines make the raft faster?" [https://support.redbeetinteractive.com/hc/en-us/articles/360013792659-Do-multiple-engines-make-the-raft-faster- here].
  +
 
== Uses ==
 
* Place on the raft and turn on to sail in a desired direction.
 
* Use with a Steering Wheel to fully control direction.
  +
* Can be [[Paint|painted]] any colour with the {{ItemText|Paint Brush}}.
  +
 
== Fuel ==
 
The Engine runs on [[Plank]]s or [[Biofuel]], and a full tank lasts for 10 minutes. Each plank fuels an Engine for 36 seconds, meaning a tank can fit 17 planks rounded up (if the last plank is added too soon, some fuel will be wasted). A single canister of Biofuel can power an Engine for 12 minutes (the equivalent of 20 planks), but because that exceeds the capacity of the Engine's tank, inserting the canister directly into the Engine would waste at least 2 minutes of fuel. Biofuel can be more efficiently stored in [[Biofuel Tank]]s and then supplied to the Engine through [[Fuel Pipe]]s to extend the time between having to refuel. A Biofuel Tank can be filled with four Biofuel canisters and powers a single Engine for a total of 48 minutes (approximately 2.4 to 3.6 in-game days depending on whether or not the player sleeps).
  +
  +
== Stuttering ==
 
If the Engine is unable to push the Raft, whether if it's anchored or overburdened, it will slow down to a stop while simultaneously stuttering indicating something is wrong. No fuel is used during this time, despite the Engine being on.
 
If the Engine is unable to push the Raft, whether if it's anchored or overburdened, it will slow down to a stop while simultaneously stuttering indicating something is wrong. No fuel is used during this time, despite the Engine being on.
   
 
Following is a comparison of the running and stuttering Engine:
 
Following is a comparison of the running and stuttering Engine:
   
{{Video|Engine_Working.mp4}}
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{{Video|Engine_Working.mp4|Engine_Stuttering.mp4}}
{{Video|Engine_Stuttering.mp4}}
 
   
 
If an Engine is not working properly, it can be caused by the following:
 
If an Engine is not working properly, it can be caused by the following:
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== Speed ==
 
== Speed ==
  +
The speed of the Raft is calculated by the number of engines and the number of foundations. By adding more engines to the raft, the theoretical speed is greater (every engine adds the value 2); because there is a hard cap, the speed will never exceed a cap of 2.5 and drop below the lower limit of 1.5. Only if the engines are overburdened the speed will be zero.
The Engine follows a few parameters when it comes to deciding the speed of the raft<ref>https://support.redbeetinteractive.com/hc/en-us/articles/360013792659</ref>.
 
   
  +
The engines become overburdened if a limit of '''110 foundations per engine''' is exceeded.
The first parameter regards ''sailing speed'' of the raft when using Engines, which is always valued between 1.5 and 2.5, and can never exceed these numbers. A single Engine will push the raft at a speed of 2, and adding an additional Engine will increase the speed of the raft to 2.5.
 
   
  +
There is a second limit of 100 per engine, over which the engines will be in a slow modus ("Slow Zone") in which they only use 50% of their power, but because of the way it is implemented this is only relevant on a raft with 1 or 2 engines, but not on a raft with 3 or more engines.
The second parameter regards ''overburdening'' the raft. As mentioned above, a single Engine can move up to 100 Foundations, however there is a 'Slow Zone' between 101-110 Foundations(per engine) where the Raft will still sail, but at reduced speed. This speed is defined as 1 per engine. If only 1 engine is being used, and it is in the 'Slow Zone', the speed will be set to the minimum of 1.5.
 
   
 
These rules<ref>https://support.redbeetinteractive.com/hc/en-us/articles/360013792659</ref> can be described as follows:
The third and last parameter looks for the ''relation between number of Foundations and number of Engines''. There are basically three Engine speed settings in Raft, disregarding drifting. Slow sailing (1.5), when a single Engine can push the raft but at minimum speed before stopping completely. Medium speed (2), achieved by using a single Engine on a raft under 100 foundations, or by using 2 Engines in the 'Slow Zone'(201-220 Foundations). High speed (2.5), when a raft has multiple Engines which are successfully sailing the raft. Since Engine speed is additive when running multiple Engines at the same time, high speed is always achieved once the raft is successfully sailing with at least 3 engines, but not if the raft is overburdened.
 
  +
<pre>
  +
E = Number of Engines
  +
F = Number of Foundations
   
  +
OF [Overburdened-Factor] = IF(F > E*110; 0; 1) [0 or 1]
== Uses ==
 
  +
SF [Slow Zone-Factor] = IF(F > E*100; 0.5; 1) [0.5 or 1]
  +
TS [Theoretical Speed] = E*2 * SF [1 to no upper limit]
  +
RS [Resulting Speed] = OF * (MAX(1.5; MIN(2.5; TS)) [0 or between 1.5 and 2.5]
  +
</pre>
   
  +
By applying those rules to different combinations of parameters there are the following possibilities for the resulting speed (RS):
* Place on the raft and turn on to sail in a desired direction.
 
  +
{| class="wikitable"
* Use with a Steering Wheel to fully control direction.
 
  +
! rowspan="2" | F (Foundations)
  +
! colspan="4" | E (Engines)
  +
|-
  +
! 1
  +
! 2
  +
! 3
  +
! 4+
  +
|-
  +
| 1-100
  +
| style="background:#AAFFAA;" | 2.0
  +
| rowspan="3" style="background:#00FF00;" | 2.5
  +
| rowspan="5" style="background:#00FF00;" | 2.5
  +
| rowspan="6" style="background:#00FF00;" | 2.5
  +
|-
  +
| 101-110
  +
| style="background:#FFFFAA;" | 1.5
  +
|-
  +
| 111-200
  +
| rowspan="5" style="background:#FFAAAA;" | 0.0
  +
|-
  +
| 201-220
  +
| style="background:#AAFFAA;" | 2.0
  +
|-
  +
| 221-330
  +
| rowspan="3" style="background:#FFAAAA;" | 0.0
  +
|-
  +
| 331-(E*110)
  +
| rowspan="2" style="background:#FFAAAA;" | 0.0
  +
|-
  +
| (E*110)+1
  +
| style="background:#FFAAAA;" | 0.0
  +
|}
   
 
There are basically three possible Engine speeds in Raft, disregarding drifting. Slow sailing (1.5), when a single Engine can push the raft but at minimum speed before stopping completely. Medium speed (2.0), achieved by using a single Engine on a raft under 100 foundations, or by using 2 Engines in the 'Slow Zone' (201-220 Foundations). High speed (2.5), when a raft has multiple Engines which are successfully sailing the raft. Since Engine speed is additive when running multiple Engines at the same time, high speed is always achieved once the raft is successfully sailing with at least 3 engines, but not if the raft is overburdened.
== Trivia ==
 
 
* The Engine has a fuel capacity valued at 50, while one Biofuel fills a value of 60. As such, pouring Biofuel directly into the Engine's tanks will waste 10 units of fuel. To prevent this, the player must use a Biofuel Tank.
 
   
 
== History ==
 
== History ==
 
{{History|early access}}
 
{{History|early access}}
{{History||Update 10|Engine added to the game.}}
+
{{History||Update 10.03|Added a message, which shows how many foundations it can carry.}}
  +
{{History||Update 10|Engine was added to the game.}}
 
{{History|foot}}
 
{{History|foot}}
  +
  +
== References ==
  +
<references />
  +
 
[[Category:Navigation]]
 
[[Category:Navigation]]
 
[[ru:Мотор]]
 
[[ru:Мотор]]
  +
[[de:Motor]]

Latest revision as of 08:56, 16 January 2024

This page is available in other languages: English
Click here to see information about this file Engine
Engine
Allows you to go in different directions and increases your speed.
Requires:
Stacksize
5
Type
Navigation

Engine is a Navigation item in Raft.

Summary[ | ]

The Engine is acquired through the Blueprint: Engine found on the Vasagatan. After researching the blueprint, players may build and place an engine in order to sail against the wind. Used in combination with the Steering Wheel, the player gets full control of which direction they wish to sail. One Engine can push a raft of up to 100 Foundations. For each set of 100 Foundations over the initial 100, another Engine must be built and run simultaneously in order for them to have enough power to sail the raft. Note that Collection Nets do not count towards number of Foundations.

Adding six Engines to a raft will increase the sailing speed to the maximum possible, while ignoring aforementioned Foundation limitations, allowing you to sail any raft with over 600 foundations.

There is a useful FAQ link titled "Do multiple engines make the raft faster?" here.

Uses[ | ]

  • Place on the raft and turn on to sail in a desired direction.
  • Use with a Steering Wheel to fully control direction.
  • Can be painted any colour with the Paint Brush Paint Brush.

Fuel[ | ]

The Engine runs on Planks or Biofuel, and a full tank lasts for 10 minutes. Each plank fuels an Engine for 36 seconds, meaning a tank can fit 17 planks rounded up (if the last plank is added too soon, some fuel will be wasted). A single canister of Biofuel can power an Engine for 12 minutes (the equivalent of 20 planks), but because that exceeds the capacity of the Engine's tank, inserting the canister directly into the Engine would waste at least 2 minutes of fuel. Biofuel can be more efficiently stored in Biofuel Tanks and then supplied to the Engine through Fuel Pipes to extend the time between having to refuel. A Biofuel Tank can be filled with four Biofuel canisters and powers a single Engine for a total of 48 minutes (approximately 2.4 to 3.6 in-game days depending on whether or not the player sleeps).

Stuttering[ | ]

If the Engine is unable to push the Raft, whether if it's anchored or overburdened, it will slow down to a stop while simultaneously stuttering indicating something is wrong. No fuel is used during this time, despite the Engine being on.

Following is a comparison of the running and stuttering Engine:

Show/Hide Videos

If an Engine is not working properly, it can be caused by the following:

  • Too many Foundations. An Engine can push up to 100 foundations. Make sure that the amount of Engines covers the amount of Foundations.
  • The raft is anchored. Make sure no anchors are currently holding the raft in place.
  • One or more Engines lacks fuel. Check fuel level on all Engines.
  • The Engines are going in opposite directions. Check the Engine direction lever and make sure they match.

Speed[ | ]

The speed of the Raft is calculated by the number of engines and the number of foundations. By adding more engines to the raft, the theoretical speed is greater (every engine adds the value 2); because there is a hard cap, the speed will never exceed a cap of 2.5 and drop below the lower limit of 1.5. Only if the engines are overburdened the speed will be zero.

The engines become overburdened if a limit of 110 foundations per engine is exceeded.

There is a second limit of 100 per engine, over which the engines will be in a slow modus ("Slow Zone") in which they only use 50% of their power, but because of the way it is implemented this is only relevant on a raft with 1 or 2 engines, but not on a raft with 3 or more engines.

These rules[1] can be described as follows:

E = Number of Engines
F = Number of Foundations

OF [Overburdened-Factor] = IF(F > E*110; 0; 1)           [0 or 1]
SF [Slow Zone-Factor]    = IF(F > E*100; 0.5; 1)         [0.5 or 1]
TS [Theoretical Speed]   = E*2 * SF                      [1 to no upper limit]
RS [Resulting Speed]     = OF * (MAX(1.5; MIN(2.5; TS))  [0 or between 1.5 and 2.5]

By applying those rules to different combinations of parameters there are the following possibilities for the resulting speed (RS):

F (Foundations) E (Engines)
1 2 3 4+
1-100 2.0 2.5 2.5 2.5
101-110 1.5
111-200 0.0
201-220 2.0
221-330 0.0
331-(E*110) 0.0
(E*110)+1 0.0

There are basically three possible Engine speeds in Raft, disregarding drifting. Slow sailing (1.5), when a single Engine can push the raft but at minimum speed before stopping completely. Medium speed (2.0), achieved by using a single Engine on a raft under 100 foundations, or by using 2 Engines in the 'Slow Zone' (201-220 Foundations). High speed (2.5), when a raft has multiple Engines which are successfully sailing the raft. Since Engine speed is additive when running multiple Engines at the same time, high speed is always achieved once the raft is successfully sailing with at least 3 engines, but not if the raft is overburdened.

History[ | ]

Early Access
Update 10.03 Added a message, which shows how many foundations it can carry.
Update 10 Engine was added to the game.

References[ | ]