Blueprints
Blueprints are designs for new items the player can research at the Research Table.
Summary[edit | edit source]
Throughout the game, the player will need to find and research Blueprints in order to progress in the Story. Blueprints are typically discovered as part of exploring Story islands, and are strategically placed just before the players need them. The description describes how the player must research the Blueprints at a Research Table, however as of Update 10 the Blueprints are automatically added to the Research Table making the actual Blueprints act as a collectible instead. There are typically a few new Blueprints per Story island, which means the player has to fully explore all the Story islands to find them all.
Following is a list of Blueprints currently in the game:
Blueprint: Antenna
Blueprint: Battery Charger
Blueprint: Biofuel Refiner
Blueprint: Electric Purifier
Blueprint: Engine
Blueprint: Firework
Blueprint: Fuel Tank
Blueprint: Fuel Pipe
Blueprint: Head Light
Blueprint: Large Storage
Blueprint: Machete
Blueprint: Metal Detector
Blueprint: Receiver
Blueprint: Steering Wheel
Blueprint: Water Tank
Blueprint: Water Pipe
Blueprint: Zipline
Blueprint: Zipline Tool
History[edit | edit source]
Early Access | |||||
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Update 12 | 9 blueprints were added to the game for a total of 18 blueprints in-game | ||||
Update 10 | Blueprints are automatically added to the Research Table | ||||
7 blueprints were added to the game | |||||
Update 1 | Blueprints added | ||||
First blueprints were Blueprint: Antenna (for ![]() ![]() |