Raft Wiki
 
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{{translation|tr}}
 
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{{EnvironmentInfobox
[[File:Balboa Island Overview.png|Overview of the Island|right|400px]]
 
  +
|image = Balboa Island Overview.png
'''Balboa''' '''Island''' is an [[Environment|Environmental Element]] in [[Raft]]. It is the last location of the [[First Chapter]].
 
  +
|structures = <div style="max-width:200px"> [[Acid Pool]] • [[Bicycle]] • [[Henry's Stuff]] • [[Mama Bear's Cave]] • [[Ranger Station]] • [[Relay Stations]] • [[Draw Bridge]] </div>
  +
|subislands =
  +
|objects = [[Balboa_Island#Resources|See here]]
  +
}}
   
 
'''Balboa Island''' is an [[Environment|Environmental Element]] in [[Raft]]. It is the last location of the [[First Chapter]].
== Summary ==
 
Balboa Island is the third place the player visits while following the main game [[Story]]. The area resembles a National Park, having features such as trails and Ranger Outposts. It is also heavily covered in flora with few man made structures. Unlike the other [[Islands]], Balboa Island is an [[Evergreen Islands|Evergreen Island]] and therefore, home to [[Bear|Bears]], and the first boss-level enemy; [[Mama Bear]], both threats to the player, making it the most challenging area of the three in the First Chapter. The Island itself is a huge rock formation with a bending river flowing through it. The river is very narrow, so the player is most likely forced to swim to the Island from their raft, should they follow the river. [[Birch Tree|Birch Trees]] and [[Pine Tree|Pine Trees]] can be found aplenty, making Balboa Island a good destination for players looking to restock on [[Plank|Planks]].
 
   
 
==Summary ==
Balboa Island has a [[Ranger Station]] as well as three [[Relay Stations]]. More story related notes are spread around the Island than previous lore-related locations, making the [[Achievements#Balboa Historian.21|Balboa Historian]] achievement slightly harder to achieve compared to the other historian achievements. Hints as to what has happened on the Island is revealed in notes, as well as some interesting visual hints. There are a lot less [[Quest Item|Quest Items]] on Balboa Island than [[Vasagatan]], making instead exploration and traveling the more time consuming endeavors.
 
 
Balboa Island is the third place the player visits while following the main game [[Story]]. You will need to use the [[engine]] to go against the water current in order to reach Balboa island. The area resembles a National Park, having features such as trails and Ranger Outposts. It is also heavily covered in flora with few man made structures. Unlike the other [[Islands]], Balboa Island is an [[Evergreen Islands|Evergreen Island]] and therefore, home to [[Bear|Bears]], and the first boss-level enemy; [[Mama Bear]], both threats to the player, making it the most challenging area of the three in the First Chapter. The Island itself is a huge rock formation with a bending river flowing through it. The river is very narrow, so the player will be required to swim to the Island from their raft, should they follow the river. [[Birch Tree|Birch Trees]] and [[Pine Tree|Pine Trees]] can be found aplenty, but only a few are choppable, making Balboa Island a good destination for players looking to restock on [[Plank|Planks]]. The choppable trees are easily distinguished by their much smaller size than the Pine Trees and the green leaves on the Birch Trees, from orange.
   
 
Balboa Island has a [[Ranger Station]] as well as three [[Relay Stations]]. [[Player|Johnny]], can be found laying on a mattress at the top of Relay Station 6. More story related notes are spread around the Island than previous lore-related locations, making the [[Achievements#Balboa Historian.21|Balboa Historian]] achievement slightly harder to achieve compared to the other historian achievements. Hints as to what happened on the Island are revealed in notes, along with some interesting visual hints. There are a lot fewer [[Quest Item|Quest Items]] on Balboa Island than [[Vasagatan]], making exploration and traveling the more time-consuming endeavors.
While exploring, the player will also find a number of [[Blueprints]].
 
   
 
While exploring, the player will also find a number of [[Blueprints]]. There are 12 [[Journal]] notes in total.
=== Main Entrances ===
 
  +
 
===Main Entrances===
 
There are mainly two ways to enter the island: docking on a beach or swimming towards the center following a river from either of its ends. The beach has lots of rubble that covers the sand out into the sea floor, plotted among barrels and cargo crates (which hold no [[Materials]]). Some of the notable features of the area include a torn metal fence and multiple signs warning the player of the presence of Bears.
 
There are mainly two ways to enter the island: docking on a beach or swimming towards the center following a river from either of its ends. The beach has lots of rubble that covers the sand out into the sea floor, plotted among barrels and cargo crates (which hold no [[Materials]]). Some of the notable features of the area include a torn metal fence and multiple signs warning the player of the presence of Bears.
   
=== Cross Paths ===
+
===Cross Paths===
 
Walking up the main roads of the island will eventually lead the player to a cross paths with signs indicating that there are three Relay Stations, and one Ranger Station. Continuing on any of the roads will eventually lead the player in range of hostile Bears.
 
Walking up the main roads of the island will eventually lead the player to a cross paths with signs indicating that there are three Relay Stations, and one Ranger Station. Continuing on any of the roads will eventually lead the player in range of hostile Bears.
   
=== Ranger Station ===
+
===Ranger Station===
  +
{{Main|Ranger Station}}
 
 
To get to the Ranger Station, the player must pass a small parkour course. The area has many large wooden spikes and neatly lined floating objects in what appears to be an [[Acid Pool]]. Jumping on the objects will cause them to sink into the fluid, making the parkour course a time-restricted endeavor. The Ranger Station itself has lots of loot, along with a quest to find tools around the island. Completing the quest will lead to a reference of an area in the next update.
 
To get to the Ranger Station, the player must pass a small parkour course. The area has many large wooden spikes and neatly lined floating objects in what appears to be an [[Acid Pool]]. Jumping on the objects will cause them to sink into the fluid, making the parkour course a time-restricted endeavor. The Ranger Station itself has lots of loot, along with a quest to find tools around the island. Completing the quest will lead to a reference of an area in the next update.
   
 
=== Relay Stations ===
 
=== Relay Stations ===
  +
{{Main|Relay Stations}}
 
 
The Relay Stations all provide a large [[Loot Box]] and are spread out across the island. They contain notes and puzzle items, and require passing a challenge to get to them. Station 2 is located next to the Ranger Station, making it the easiest station to visit. Relay Station 4 requires the player lower a draw bridge by hitting a lever, while Relay Station 6 requires a [[Machete]] to cut down vegetation.
 
The Relay Stations all provide a large [[Loot Box]] and are spread out across the island. They contain notes and puzzle items, and require passing a challenge to get to them. Station 2 is located next to the Ranger Station, making it the easiest station to visit. Relay Station 4 requires the player lower a draw bridge by hitting a lever, while Relay Station 6 requires a [[Machete]] to cut down vegetation.
   
== Strategy ==
+
==Strategy==
Balboa Island is the biggest Island the player will experience in the First Chapter. Therefore it's a good idea to stock up on enough [[Sustenance]] and [[Weapons]]. Following are the main things to consider before going:
+
Balboa Island is the biggest Island the player will experience in the First Chapter. Therefore it's a good idea to stock up on enough [[Sustenance]] and [[Weapons]]. The following are the main things to consider before going:
   
* Go during the day. Since the place is huge, darkness will almost certainly disorient the player. Make several day trips to the island, but go back during dark.
+
*Go during the day. Since the place is huge, darkness will almost certainly disorient the player. Make several day trips to the island, but go back to the raft during the night.
* Bring enough weapons. There are quite a few bears on the Island, and they respawn a few minutes after being killed. Bears can be avoided once the player takes note of their location, but completely dodging them is impossible.
+
* Bring several weapons. There are quite a few bears on the Island, and they respawn a few minutes after being killed. Bears can be avoided once the player takes note of their location, but avoiding ''all'' combat is impossible.
* Use the way signs and follow the roads. Getting lost is easy.
+
*Use the way signs and follow the roads. Getting lost is easy so when in doubt head to a marker or continue forwards until you reach a landmark.
* Start with luring Mama Bear away from her cave and loot what's inside to save time walking. This can be done by filling a nearby container with berries (see below).
+
* Start with luring Mama Bear away from her cave by filling the nearby container with 5 berries and loot what's inside to save time walking.
   
== Special Places ==
+
==Special Places==
   
*Acid Pool
+
*[[Acid Pool]]
 
*[[Bicycle]]
 
*[[Bicycle]]
 
*[[Henry's Stuff]]
 
*[[Henry's Stuff]]
 
*[[Mama Bear's Cave]]
 
*[[Mama Bear's Cave]]
*Ranger Station
+
*[[Ranger Station]]
*Relay Stations
+
*[[Relay Stations]]
 
*[[Draw Bridge]]
 
*[[Draw Bridge]]
 
*Triplets' Couch
 
*Triplets' Couch
   
== Unique Items ==
+
==Unique Items==
 
The unique items contained on the Island are used to progress in the Story and gain all the achievements.
 
The unique items contained on the Island are used to progress in the Story and gain all the achievements.
 
[[File:Balboa Map with Markers.png|right|300px]]
 
[[File:Balboa Map with Markers.png|right|300px]]
* {{ItemText|Wild Berries}} - Used to lure away Mama Bear from her cave, in which a Machete and the [[Blueprint: Machete]] can be found.
+
*{{ItemText|Wild Berries}} - Used to lure away Mama Bear from her cave, in which a [[Machete]] and the [[Blueprint: Machete]] can be found.
* {{ItemText|Brunos Hammer}} - Necessary to find the note behind the tool rack at the Ranger Station.
+
*{{ItemText|Brunos Hammer}} - Necessary to find the note behind the tool rack at the Ranger Station.
* {{ItemText|Brunos Saw}} - Necessary to find the note behind the tool rack at the Ranger Station.
+
*{{ItemText|Brunos Saw}} - Necessary to find the note behind the tool rack at the Ranger Station.
* {{ItemText|Brunos Wrench}} - Necessary to find the note behind the tool rack at the Ranger Station.
+
*{{ItemText|Brunos Wrench}} - Necessary to find the note behind the tool rack at the Ranger Station.
* {{ItemText|Lightbulb}} - Needed to complete the [[Achievements#Fix Errol!|Fix Errol!]] achievement.
+
*{{ItemText|Lightbulb}} - Needed to complete the [[Achievements#Fix Errol!|Fix Errol!]] achievement.
   
 
'''Blueprints'''
 
'''Blueprints'''
* {{ItemText|Blueprint: Fuel Tank}} - Found inside Relay Station 6.
+
*{{ItemText|Blueprint: Fuel Tank}} - Found inside Relay Station 6.
* {{ItemText|Blueprint: Biofuel Refiner}} - Found inside the Ranger Station.
+
*{{ItemText|Blueprint: Biofuel Refiner}} - Found inside the Ranger Station.
* {{ItemText|Blueprint: Machete}} - Found inside a toolbox found inside Mama Bear's cave.
+
*{{ItemText|Blueprint: Machete}} - Found inside a toolbox found inside Mama Bear's cave.
* {{ItemText|Blueprint: Fuel Pipe}} - Found in Relay Station 4.
+
*{{ItemText|Blueprint: Fuel Pipe}} - Found in Relay Station 4.
   
== Resources ==
+
==Resources==
* {{ItemText|Bear Head}}
+
*{{ItemText|Mama Bear Head}}
  +
*{{ItemText|Bear Head}}
 
*{{ItemText|Bee Jar}}
 
*{{ItemText|Bee Jar}}
* {{ItemText|Birch Seed}}
+
*{{ItemText|Birch Seed}}
* {{ItemText|Cave Mushroom}}
+
*{{ItemText|Cave Mushroom}}
* {{ItemText|Dirt}}
+
*{{ItemText|Dirt}}
* {{ItemText|Honey}}
+
*{{ItemText|Honey}}
 
*{{ItemText|Honeycomb}}
 
*{{ItemText|Honeycomb}}
* {{ItemText|Leather}}
+
*{{ItemText|Leather}}
* {{ItemText|Pinecone}}
+
*{{ItemText|Raw Meat}}
* {{ItemText|Plank}}
+
*{{ItemText|Pinecone}}
* {{ItemText|Plastic}}
+
*{{ItemText|Plank}}
* {{ItemText|Scrap}}
+
*{{ItemText|Plastic}}
* {{ItemText|Stone}}
+
*{{ItemText|Scrap}}
* {{ItemText|Wild Berries}}
+
*{{ItemText|Stone}}
   
== Trivia ==
+
== Notes ==
  +
*''"SCHEDULE<br>6 Jun-6 Sep J. CARERA & G. GALLO<br>7 Sep-6 Dec E. GIL & P. BIANCHI<br>7 Dec-6 Feb A. CORREA & B. CORREA<br>7 Feb-8 May L. MUNOX & M. GIMENEZ"
* The area might be based on a [https://en.m.wikipedia.org/wiki/Balboa_Island,_Newport_Beach location of the same name] located in California.
 
  +
*'''Postcard''' (<small>''Quest Reward''</small>)
  +
*''"Three months ago my sister Astrid and I were put in charge of the Ranger Station on Balboa. We handled the bear population and kept the relay towers operational. The next shift was meant to start weeks back. But the replacements never showed up.<br>HENRY suggested that I start writing things down after Astrid disappeared so that I'm not feeling so lonely anymore.<br>-BRUNO"''
  +
*''"The kids are fighting. Astrid would have known how to make them stop. I found her wrench out by the clearing. I've been calling out on the radio. Please. I just want to talk, sis.<br>MIRANDA is screaming outside. I hope her and HENRY makes up soon.<br>-BRUNO"''
  +
*''"I haven't seen ERROL all night. I asked MIRANDA but she and HENRY won't tell me anything. They're hiding something. Did they figure out there's only space for two of them on the boat? I've decided. I'll leave the TRIPLETS in charge of the remaining relay stations.<br>BOBBY will take care of the bears. Yes. It's for the best.<br>So many memories of this place. We'll find you, sis. I promise.<br>-BRUNO"''
  +
*'''Island Map'''
  +
*''"BETRAYAL FATHER TRUSTS THE MURDERERS.<br>~BOBBY"''
  +
*''"HE WOULD LEAVE US BEHIND. WE CANT HAVE THAT.<br>~N&D&L."''
  +
*''"FATHER HAS TO MAKE A DECISION. I KNOW IT WON'T BE ME, SO I WILL BE SPARED.<br>-BOBBY"''
  +
*''"NOT ENOUGH BOAT FOR ALL OF US. I'M SORRY, ERROL.<br>~MIRANDA"''
  +
*''"THE GUILTY LAY RESTLESS. WE MUST BE PUNISHED, IF WE ARE TO REST.<br>-BOBBY"''
  +
*''"Papa MADE HIS MIND UP A LONG TIME AGO. HES GOING AFTER AUNTY. MIRANDA IS FOLLOWING AS ALWAYS.<br>-HENRY"''
   
== Gallery ==
+
==Trivia==
  +
*With the island's rocky appearance, the name is likely a reference to the main character from the [[wikipedia:Rocky_Balboa|Rocky franchise of films.]]
  +
  +
  +
==History==
  +
{{History|early access}}
  +
{{History||Update 10|Balboa Island was added to the game}}
  +
{{History|foot}}
  +
  +
==Gallery==
 
<gallery mode="nolines">
 
<gallery mode="nolines">
File:Bear on Balboa Island.jpg|A Bear Sneaking Around
+
File:Bear_on_Balboa_Island.jpg|A Bear Sneaking Around
File:Balboa Acid Pool.jpg|Acid Pool Found on Balboa Island
+
File:Balboa_Acid_Pool.jpg|Acid Pool Found on Balboa Island
File:Balboa Relay Station.jpg|A Relay Station
+
File:Balboa_Relay_Station.jpg|A Relay Station
File:Mama Bears Cave.png|Mama Bear's Cave
+
File:Mama_Bears_Cave.png|Mama Bear's Cave
 
</gallery>
 
</gallery>
  +
  +
{{Environment}}
   
 
[[Category:Environment]]
 
[[Category:Environment]]
  +
[[Category:Islands]]
  +
[[Category:Story Islands]]
  +
 
[[ru:Остров Бальбоа]]
 
[[ru:Остров Бальбоа]]

Latest revision as of 12:15, 6 March 2024

This page is available in other languages: English - Türkçe
Balboa Island
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Balboa Island Overview
Points of interests

Balboa Island is an Environmental Element in Raft. It is the last location of the First Chapter.

Summary[ | ]

Balboa Island is the third place the player visits while following the main game Story. You will need to use the engine to go against the water current in order to reach Balboa island. The area resembles a National Park, having features such as trails and Ranger Outposts. It is also heavily covered in flora with few man made structures. Unlike the other Islands, Balboa Island is an Evergreen Island and therefore, home to Bears, and the first boss-level enemy; Mama Bear, both threats to the player, making it the most challenging area of the three in the First Chapter. The Island itself is a huge rock formation with a bending river flowing through it. The river is very narrow, so the player will be required to swim to the Island from their raft, should they follow the river. Birch Trees and Pine Trees can be found aplenty, but only a few are choppable, making Balboa Island a good destination for players looking to restock on Planks. The choppable trees are easily distinguished by their much smaller size than the Pine Trees and the green leaves on the Birch Trees, from orange.

Balboa Island has a Ranger Station as well as three Relay Stations. Johnny, can be found laying on a mattress at the top of Relay Station 6. More story related notes are spread around the Island than previous lore-related locations, making the Balboa Historian achievement slightly harder to achieve compared to the other historian achievements. Hints as to what happened on the Island are revealed in notes, along with some interesting visual hints. There are a lot fewer Quest Items on Balboa Island than Vasagatan, making exploration and traveling the more time-consuming endeavors.

While exploring, the player will also find a number of Blueprints. There are 12 Journal notes in total.

Main Entrances[ | ]

There are mainly two ways to enter the island: docking on a beach or swimming towards the center following a river from either of its ends. The beach has lots of rubble that covers the sand out into the sea floor, plotted among barrels and cargo crates (which hold no Materials). Some of the notable features of the area include a torn metal fence and multiple signs warning the player of the presence of Bears.

Cross Paths[ | ]

Walking up the main roads of the island will eventually lead the player to a cross paths with signs indicating that there are three Relay Stations, and one Ranger Station. Continuing on any of the roads will eventually lead the player in range of hostile Bears.

Ranger Station[ | ]

Main article: Ranger Station

To get to the Ranger Station, the player must pass a small parkour course. The area has many large wooden spikes and neatly lined floating objects in what appears to be an Acid Pool. Jumping on the objects will cause them to sink into the fluid, making the parkour course a time-restricted endeavor. The Ranger Station itself has lots of loot, along with a quest to find tools around the island. Completing the quest will lead to a reference of an area in the next update.

Relay Stations[ | ]

Main article: Relay Stations

The Relay Stations all provide a large Loot Box and are spread out across the island. They contain notes and puzzle items, and require passing a challenge to get to them. Station 2 is located next to the Ranger Station, making it the easiest station to visit. Relay Station 4 requires the player lower a draw bridge by hitting a lever, while Relay Station 6 requires a Machete to cut down vegetation.

Strategy[ | ]

Balboa Island is the biggest Island the player will experience in the First Chapter. Therefore it's a good idea to stock up on enough Sustenance and Weapons. The following are the main things to consider before going:

  • Go during the day. Since the place is huge, darkness will almost certainly disorient the player. Make several day trips to the island, but go back to the raft during the night.
  • Bring several weapons. There are quite a few bears on the Island, and they respawn a few minutes after being killed. Bears can be avoided once the player takes note of their location, but avoiding all combat is impossible.
  • Use the way signs and follow the roads. Getting lost is easy so when in doubt head to a marker or continue forwards until you reach a landmark.
  • Start with luring Mama Bear away from her cave by filling the nearby container with 5 berries and loot what's inside to save time walking.

Special Places[ | ]

Unique Items[ | ]

The unique items contained on the Island are used to progress in the Story and gain all the achievements.

Balboa Map with Markers

Blueprints

Resources[ | ]

Notes[ | ]

  • "SCHEDULE
    6 Jun-6 Sep J. CARERA & G. GALLO
    7 Sep-6 Dec E. GIL & P. BIANCHI
    7 Dec-6 Feb A. CORREA & B. CORREA
    7 Feb-8 May L. MUNOX & M. GIMENEZ"
  • Postcard (Quest Reward)
  • "Three months ago my sister Astrid and I were put in charge of the Ranger Station on Balboa. We handled the bear population and kept the relay towers operational. The next shift was meant to start weeks back. But the replacements never showed up.
    HENRY suggested that I start writing things down after Astrid disappeared so that I'm not feeling so lonely anymore.
    -BRUNO"
  • "The kids are fighting. Astrid would have known how to make them stop. I found her wrench out by the clearing. I've been calling out on the radio. Please. I just want to talk, sis.
    MIRANDA is screaming outside. I hope her and HENRY makes up soon.
    -BRUNO"
  • "I haven't seen ERROL all night. I asked MIRANDA but she and HENRY won't tell me anything. They're hiding something. Did they figure out there's only space for two of them on the boat? I've decided. I'll leave the TRIPLETS in charge of the remaining relay stations.
    BOBBY will take care of the bears. Yes. It's for the best.
    So many memories of this place. We'll find you, sis. I promise.
    -BRUNO"
  • Island Map
  • "BETRAYAL FATHER TRUSTS THE MURDERERS.
    ~BOBBY"
  • "HE WOULD LEAVE US BEHIND. WE CANT HAVE THAT.
    ~N&D&L."
  • "FATHER HAS TO MAKE A DECISION. I KNOW IT WON'T BE ME, SO I WILL BE SPARED.
    -BOBBY"
  • "NOT ENOUGH BOAT FOR ALL OF US. I'M SORRY, ERROL.
    ~MIRANDA"
  • "THE GUILTY LAY RESTLESS. WE MUST BE PUNISHED, IF WE ARE TO REST.
    -BOBBY"
  • "Papa MADE HIS MIND UP A LONG TIME AGO. HES GOING AFTER AUNTY. MIRANDA IS FOLLOWING AS ALWAYS.
    -HENRY"

Trivia[ | ]


History[ | ]

Early Access
Update 10 Balboa Island was added to the game

Gallery[ | ]