Update 10

Update 10 is an update for Raft, released on December 3, 2019, which adds a story line for a Raft. It also adds a range of new game mechanic items, such as the Engine, Biofuel, and Steering Wheel.

Items

 * Pinecone
 * Can be planted to grow Pine Trees in Large Crop Plots


 * Birch Seed
 * Can be planted to grow Birch Trees in Large Crop Plots


 * Biofuel Tank
 * Stores Biofuel


 * Fuel Pipe
 * Its name was Pipe
 * Use to connect Biofuel Tanks and machines


 * Honey
 * Use in Biofuel Refiner with raw food to create Biofuel.


 * Biofuel
 * Use to power the Rafts Engines.


 * Steering Wheel
 * Use for rotating Raft to different directions


 * Engine
 * It can be used to desired direction


 * Biofuel Refiner
 * It can be used to power the Rafts Engines.


 * Raw Meat & Cooked Meat


 * Machete
 * Powerful weapon


 * Head Light
 * Lights area with light

Entities

 * Lurkers
 * Enemies
 * Can be found on Vasagatan


 * Bears
 * Enemies
 * Can be found on Balboa Island

Gameplay

 * New Save System.


 * 10 New Small Islands
 * They replaced old ones


 * 11 New Achievements


 * Notebook
 * Added notebook for store lore
 * Pipe System


 * Puzzles/Obstacles


 * Quest items
 * Available in notebook

Environment

 * Locations
 * Added 2 new


 * Radio Tower
 * Was reworked to be more messy


 * Trees
 * Added Birch Tree
 * Added Pine Tree

Entities

 * All animals except shark
 * Animals spawn in different sizes
 * Shark
 * Sharks code reworked

Gameplay

 * Receiver
 * Added frequency codes
 * With the correct frequency, players are able to both find and go back to any destinations
 * These are different in every world


 * Weather
 * Removed fog weather


 * Animations
 * Added loot animation when gathering resources from animals


 * Lightning
 * New light system in caves


 * Seagulls
 * Reduced health


 * Blueprints
 * Now added to research table automatically when added to a player's inventory

Bug fixes

 * Screecher should no longer one shot players
 * Optimized network code for animals
 * You can no longer interact with items while carrying animals
 * Reworked some places that players got stuck in
 * Potentially fixed: Dropped item floating in air
 * Shark no longer swims through walls, should no longer bite metal foundations
 * Can no longer capture an animal with netgun that is already dead
 * Camera no longer gets stuck when placing stuff and holding R to rotate while moving
 * Removed a lot of colliders from building parts which should increase performance a bit
 * Hats are now visible when nocliping in creative mode
 * FOV slider no longer stretches character arms
 * Clients did not always get achievements for killing screecher and warthog
 * Sometimes players could not spawn animals in creative mode
 * You can no longer pickup items through walls
 * A bunch of localization fixes, more minor fixes and improvements

Обновления игры